![]() This might seem like a misstep, like the developer hasn't been able to live up to remake a game with this legacy deserves, and maybe that will still prove true - this is only a demo I'm playing. And yet, somehow, the game still looks old. The lighting makes a massive difference to the mood, and there are clearly decades of technological advancement on show. And as you can see, the difference is dramatic. To them, I'd hold up images of the original, which I've included in this piece from a quick playthrough earlier. This System Shock remake is an attempt at the answer, and an intriguing one, because I think if you showed it to someone unaware of the original, who was judging it purely in a 2023 context, they'd look at it and wonder what the fuss was about. Coming to PC first in March 2023, Nightdive told me, and consoles will follow later Availability: Demo still available on Steam.If you build it completely anew and reimagine everything, then how much of the original game do you still actually have? Then again, if you don't change enough, how much of a remake is it? System Shock (remake) ![]() At the time, the game had an estimated delivery date of December 2017.There's a dilemma to remaking a 30-year-old game, and it's how much do you remake. Nightdive’s Kickstarter campaign to create a ground-up remake of the original 1994 System Shock launched on June 28 2016, originally targeting $900,000 (£677k) in crowdfunding and eventually attracting $1,350,700 (£1.02m) from backers. It also provided a selection of screenshots, including of the Grove Dome which it describes as “one of the largest assets in the game”, and an Avian Mutant, an enemy type that was almost cut from the game until Nightdive “decided it was important to have an enemy that introduced verticality to the combat, specifically in the Grove levels”.Īn update to the System Shock remake demo is also planned, which will “include full dismemberment across all enemies along with updated AI, new behaviours, new animations and hit reactions, updated weapon FX as well as numerous bug fixes and performance optimizations.” Diving into the actual material update, the studio said it is “working on the final polish for the enemies, weapons, levels, and cinematics”. ![]()
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